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Here
we have listed all of the game rules and general game information
for your convenience. For further assistance, please contact support@romancasino.com
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Object of the game:
The player is to have a hand value that is closer to 21 than that
of the dealer, without going over 21.
General Instructions:
The game is played with 6 decks that are shuffled randomly.
To start the game, click on the chip (value) and it will be automatically
sent to the table. To retract chip(s), place the mouse over it
and right click. You will then receive two cards face up. The
dealer will receive one card face up and one face down. Once you
have been dealt your two cards, you may be given the following
options accordingly:
Hit:
Requests another card. You can request a hit as many times as
you like, but if your total goes over twenty-one, you will Bust
and lose the hand.
Stand:
Requests that you receive no more cards. The hand as it currently
stands will be judged against the dealers.
Split:
If you have two cards of the same denomination, a Split button
will appear. You can split your cards into two hands and play
each hand separately. Your original bet will be duplicated for
the new hand, and each hand will be played out as usual.
Double:
Two things will happen: you will get exactly one more card, your
turn will end, and your bet will be doubled.
Insurance:
If the dealer's up-card is an ace, the player has an option of
taking insurance. The player may opt to take insurance by clicking
on the 'Yes' button when the dealer asks if you would like insurance.
If the dealer's down-card is a 10 ranking card, then the player
is permitted to place a side bet of half the original wager as
insurance. If the dealer does have a 10 ranking card, the player
is immediately paid 2-to-1 on the insurance bet, but the original
wager is lost unless the player too has a blackjack and pushes
with the dealer. Here the player is simply betting that the dealer's
unseen card is a 10-valued card.
Example:
Player makes a bet, say $2. If Dealer's first card is an Ace,
Player is allowed to take insurance, which is 50% the initial
bet, that's $1. So far, he spent $3. If the second card of Dealer
is a 10 value (10, J, Q or K), then the game ends, and the initial
bet is lost ($2), but the insurance is returned plus 2 x insurance
amount (that's $1 + 2x1 = $3), so Player doesn't lose anything.
If the second card of dealer is not a 10 value, then insurance
is lost and game proceeds. But that does not prevent Dealer from
still being able to get a 21, except he can get it only from 3
or more cards (for instance A, 4, 6).
Card Values:
| Face
cards |
10 |
| 2-10 |
Face
Value |
| Ace |
1
or 11 |
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Payouts:
| Result |
Payout |
| Winning
hand |
1
to 1 |
| Blackjack |
3
to 2 |
| Insurance: |
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| Down
card value 10 |
Insurance
+ 1 to 1 |
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Description:
A slot machine has three spinning wheels with 22 positions per
reel marked with symbols. Each time a spin is made, the three
reels come to rest randomly with a selection of symbols showing
in the game window. The payoffs for the different winning combinations
are shown in a window at the top of each slot machine.
General Instructions:
To play slots, you must first deposit coins into the machine.
To play with the maximum amount of coins (3) per spin, you may
click the "Bet Max" button or you may play one coin at a time.
To spin the reels click on the Spin button or on the arm located
on the right-hand side of the machine. When the reels stop, your
payoff will be determined from a table of winning combinations
shown on the top of each machine. Any credits you win will be
added to your total credits in the machine.
How To Play:
Click the chips on the little table to send them into
the machine.
Push the +/- buttons to select the current coin. Available
values are 5¢, 10¢, 25¢, $1, $2, $3, $4, $5. Default value is
$1.
Push BET ONE repeatedly to increase the number of coins
for each spin. Available amounts are 1/2/3 coins. Push BET MAX
for 3 coins.
Push SPIN or pull handle to spin the reels.
Prizes are awarded according to the prize chart. The numbers
represent how many coins of the current denomination are paid.
All prizes are paid for combinations on centerline. One Caesar
replaces any item in any position in a combination (for instance
BAR-Caesar-BAR pays like BAR-BAR-BAR). Click CASH OUT to empty
the machine at any time.
There are 3 combinations which do NOT pay:
Caesar - Caesar - X
Caesar - X - Caesar
X - Caesar - Caesar
These are the combinations which DO pay:
Caesar - X - X
X - Caesar - X
X - X - Caesar
X -X - X
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Description:
The perfectly balanced roulette wheel consists of 38 identical
slots, individually numbered from 0, 00, 1 through 36. In total,
38 numbers are represented on the betting layout. The numbers
are not arranged consecutively. By design, they alternate between
red and black and exactly opposite each other number is the corresponding
higher and lower number. Look straight across one side of the
wheel to the other and you will see that the O is opposite the
00, 1 is opposite the 2, and so on up to the 35 being directly
opposite the 36. All red numbers are opposite the black numbers.
General Instructions:
Click the chips in the wallet to select the current chip. Left-click
the designated areas of the table to add the current chip to a
bet. Right-click a bet to remove it.
Click the Wheel (at least one bet must be placed) in order to
spin. Place another bet or click the Wheel again to repeat the
last bet.
Roulette Bets and Payouts:
A. Straight (bet on 1 number)
place the bet in the middle of a number box (0,00,1...38)
pays 35:1 if the number shows up
in the figure: 10 wins
B. Split (bet on 2 numbers)
place the bet on the line which divides the two numbers (horizontal
or vertical)
pays 17:1 if a number in the two adjacent boxes shows up
in the figure: 17,18 or 30,33 win
C. Street (bet on 3 numbers)
place the bet on the leftmost line of the three numbers row
or at the intersection of the three numbers boxes (1,0,2/0,00,2/2,00,3)
pays 11:1 if a number in the selected row (or in the three
adjacent boxes) shows up
in the figure: 25,26,27 or 0,1,2 win
D. Square (bet on 4 numbers)
place the bet at the intersection of the four numbers boxes
pays 8:1 if a number in the four adjacent boxes shows up
in the figure: 19,20,22,23 win
E. Corner (bet on 5 numbers)
place the bet at the rightmost corner of 00 and 3
pays 6:1 if one of 0,00,1,2,3 shows up
in the figure: 0,00,1,2,3 win
F. Line (bet on 6 numbers)
place the bet at the rightmost end of the line which divides
two rows of 3 numbers
pays 5:1 if a number in the two selected rows shows up
in the figure: 7,8,9,10,11,12 win
G. Column (bet on 12 numbers)
place the bet in one of the boxes "2 TO 1"
pays 2:1 if a number in the selected column shows up (0 &
00 are NOT in any column)
in the figure: 2,5,8,11,14,17,20,23,26,29,32,35 win
H. Dozen (bet on 12 numbers)
place the bet in one of the boxes "1st 12"/"2nd 12"/"3rd 12"
pays 2:1 if a number in the selected dozen shows up (0 &
00 do NOT belong to any dozen)
in the figure: 13,14,...,24 win
I. Low (bet on 18 numbers)
place the bet in the box "1 TO 18"
pays 1:1 if a low number shows up (0 & 00 are NOT low)
in the figure: 1,2,...,18 win
J. High (bet on 18 numbers)
place the bet in the box "19 TO 36"
pays 1:1 if a high number shows up (0 & 00 are NOT high)
in the figure: 19,20,...,36 win
K. Odd (bet on 18 numbers)
place the bet in the box "ODD"
pays 1:1 if an odd number shows up (0 & 00 are NOT odd)
in the figure: 1,3,5,...,35 win
L. Even (bet on 18 numbers)
place the bet in the box "EVEN"
pays 1:1 if an even number shows up (0 & 00 are NOT even)
in the figure: 2,4,6,...,36 win
M. Red (bet on 18 numbers)
place the bet in the RED box
pays 1:1 if a red number shows up (0 & 00 are NOT red)
in the figure: 1,3,5,7,9,12,14,16,18,19,21,23,25,27,30,32,34,36
win
N. Black (bet on 18 numbers)
place the bet in the BLACK box
pays 1:1 if a black number shows up (0 & 00 are NOT black)
in the figure: 2,4,6,8,10,11,13,15,17,20,22,24,26,28,29,31,33,35
win
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Object of the Game:
The player bets on which hand will be closest to 9: the Banker's
or the Player's. The player also has the option to bet on a tie
(where both the banker and player's hands total the same).
Description:
Baccarat was invented by the Romans and it is a guessing game
like Roulette, but the odds against you are much lower. The game
played in Roman Casino is in fact Mini Baccarat. Mini Baccarat
is a smaller version of regular Baccarat. The same rules apply
in Mini Baccarat as in Baccarat, with the following exceptions:
In Mini Baccarat the dealer deals all the cards
The table minimums are lower
The game is played at a faster pace
Keep in mind that the dealer is not the Banker and you are not
the Player, these are just the names of the hands.
General Instructions:
Eight decks are used in the game. To place your bet, click on
the chip (value) and then click on one of the appropriate boxes
(Player, Bank, Tie) or any combination of these within the betting
limits. To retract chip(s), place the mouse over it and right
click. The Player and Banker are dealt two cards. If the Player
has less than 6, the dealer will automatically draw another card.
With 6 or 7, the Player stands. An 8 or 9 is a Natural and the
Banker cannot draw. No hand receives more than three cards. When
the Player and Banker hands total the same amount, the hand is
declared a Tie.
Card Values:
| Ace |
1 |
| Face
& Ten |
Zero |
| All
others (2-9) |
Face
Value |
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If the total value of the cards dealt exceeds 9, then the value
is adjusted by subtracting 10 from the total. For example:
| Hand |
Hand
Total |
| 7+9=16 |
6 |
| 8+8=16 |
6 |
| 5+9=14 |
4 |
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The Third Card Rule:
This rule applies only to the Banker's hand. You needn't bother
memorizing this. let the dealer worry about it. The Banker's hand
receives a third card according to these rules:
If first two cards total 0,1 or 2 Banker will draw an additional
card
If first two cards total 3 Banker will draw an additional
card, unless Player draws an 8.
If first two cards total 4 Banker will draw an additional
card, unless Player third card is an Ace, 8, 9 or 10.
If first two cards total 5 Banker will draw an additional
card, unless Player third card is an Ace, 2,3,8,9 or10.
If first two cards total 6 Banker will draw an additional
card, unless Player third card is an Ace, 2,3,4,5,8,9 or 10
If first two cards total 7 Banker stands
8-9 "Natural" Banker's stands and cannot draw.
If the Player takes not cards, the Banker stands on 6.
Payouts:
A winning Player hand wager is paid at 1 to 1. A winning Banker
hand wager is also paid at 1 to 1 but the player must pay a 5%
commission to the bank. Winning Tie wagers are paid at 8 to 1.
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Object of the Game:
To obtain the highest poker hand (containing at least a pair of
tens) while keeping the maximum bet on the table.
General Instructions:
The game is played wit a Single deck of 52 cards. The player places
an ante on the table. The amount is divided into three equal piles
and placed on the table. The dealer deals the player three cards
face up. The player must choose to withdraw the first bet or keep
it on the table (Let It Ride). The player is then dealt a fourth
card and decides again whether to Let It Ride or to withdraw the
second bet. The player is then dealt a fifth card and the hand
is scored. If the player's hand qualifies with at least a pair
of tens, the payout is determined by the quality of the hand.
The skill of the player is required to find the appropriate strategy
for the 51,979,200 possible variations of this game. Player wins
if he/she has a hand with at least a pair of tens or better.
The payouts for different types are below:
| One
Pair - 10's or Better |
1:1 |
| Two
Pairs |
2:1 |
| Three
of a Kind |
3:1 |
| Straight |
5:1 |
| Flush |
8:1 |
| Full
House |
11:1 |
| Four
of a Kind |
50:1 |
| Straight
Flush |
200:1 |
| Royal
Flush |
1000:1 |
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How To
Play:
Click on chip (value) to send your bet to the table
You may retract your bet with Right Mouse Click (PC)
Click Deal when you are ready to play.
Three cards will be dealt: You may choose 'Yes' to keep the
bet or 'No' to withdraw.
Choose a new wager amount or click 'Deal' to bet make the
same bet.
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Description:
In Caribbean Poker (also known as Caribbean Stud Poker) the player
does not play against other players, but against the dealer. The
player places an ante and is dealt 5 cards from a 52-card deck,
and then decides whether or not to bet. If player bets and if
the dealer's hand qualifies (if it contains and Ace/King combination
or better), the player's hand will be compared to the dealer's.
General Instructions:
To begin place you ante by clicking on the chip (value) which
will be automatically sent to the ante space on the table. To
retract chip(s), place the mouse over it and right click. The
dealer will then deal you 5 cards face up. Then dealer will draw
four cards face down and one card face up. You may either 'Bet'
or 'Fold', depending on the quality of your hand. If you 'Bet',
your bet will equal twice your ante.
If you 'Fold', you will lose your ante to the dealer and the hand
will end.
The dealer will then reveal his/her cards. The dealer can either
qualify, or not qualify (DNQ). If the dealer does not have an
Ace King combination or better in his hand, he/she will not qualify.
In other words, the dealer must have at least a pair if he does
not have both an Ace and a King.
If the dealer does not qualify, your will receive a 1 to 1 pay
out on your ante and your bet will be returned to you.
If the dealer does qualify, his/her hand will then be compared
to yours. If the dealer's hand beats yours, you will lose your
ante and your bet. If the dealer's hand and your hand are equal,
no money will be exchanged.
If your hand beats the dealer's hand, you will win even money
(1 to 1) on your ante, plus a payoff on your bet based on the
quality of your hand.
If the dealer and you both have the same hand (for example you
have three of a kind and the dealer has three of a kind), then
the winner is the one with the highest-ranking cards.
If the dealer has one pair, for example jack, jack, ten, six and
five and the player has one pair hand of jack, jack, ten, nine
and six, then the player wins.
Card Rankings:
| Nothing |
- |
A
hand with five non-matching cards |
| One
Pair |
- |
One
pair of identically ranked cards |
| Two
Pairs |
- |
Two
groups of two cards showing
the same number or picture. |
| Three
of a Kind |
- |
Three
cards from different suits
displaying the same number or picture. |
| Straight |
- |
Five
cards in consecutive order,
any combination of suits. |
| Flush |
- |
Five
cards of same suit. |
| Full
House |
- |
Three
of a kind and a pair. |
| Four
of a Kind |
- |
Four
cards from different suits
of the same rank |
| Straight
Flush |
- |
Five
cards in consecutive order
from same suit. |
| Royal
Flush |
- |
Ace,
King, Queen, Jack and ten
from same suit |
Payouts:
Payoff in Caribbean Poker is very simple. If you place a bet and
the dealer fails to qualify, you win even money on your ante and
the bet is simply returned. If the dealer qualifies and your hand
wins, you get even money on your ante and your bet pays out according
to the following chart:
Basic Strategy:
You should 'Bet' if your five-card hand is ace-king-jack-8-3 or
better, and 'Fold' otherwise. Bluffing not recommended in Caribbean
Stud Poker.
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Playing
Instructions:
Keno is a game of chance based on the random selection of numbers,
played at most casinos and similar to state lotteries that you
may have played.
Your Winning Odds:
Roman Casino's Video Keno is similar to ordinary Keno played in
most land-based casinos. The only difference are the payouts,
which offer a return for every possible combination (sometimes,
the return is smaller than the bet). For instance, if you bet
$1 on 2 numbers, you can get $0.5 if neither is winner, $0.8 if
one of them wins, or $5 if both win. In the original game, you
could get $12 if both numbers win, but the probability for both
numbers to win is only 6%, while the probabilities for 0 or 1
number to win are 56% and 38%. This way, instead of returning
72% as in real game, our Kino returns 89% for this particular
case - which is in the advantage of the player. The complete table
of return percentages looks like this:
| Numbers |
Real
game |
Roman
Casino |
| 1 |
75% |
88% |
| 2 |
72% |
88.45% |
| 3 |
75% |
88% |
| 4 |
75% |
87% |
| 5 |
75% |
87% |
| 6 |
75% |
87% |
| 7 |
77% |
88% |
| 8 |
100% |
87% |
| 9 |
76% |
87% |
| 10 |
65% |
87% |
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How To Play:
1. Select your bet amount ranging from 1-100 Dollars.
2. Choose how many numbers you would like to play with
(1-10)
3. Then you can choose your numbers in two ways:
A) Manually by clicking on each individual number
B) Automatically by clicking on the 'AUTO' button.
4. Right click mouse on the 'AUTO' button to clear all
the numbers or right click any number to clear individually.
5. The scrolling chart on the right side of the screen
displays Hits and their respective payouts.
6. When you are ready, click on the 'PLAY' button. 20 numbers
will be randomly selected. The WHITE squares represent the selected
numbers while the RED squares represent successful hits.
7. A pop up MENU is located in the upper right hand corner.
Your balance, successful hits and payouts are also displayed in
this area.
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Object
of the Game:
To make two poker hands that beat the dealer's hands.
Description:
Pai Gow is a game that combines elements of the ancient Chinese
game of Pai Gow with aspects of the American game of poker. It
is a poker variation that uses a pack of 52 cards plus one Joker.
The Joker is Wild and can be used only as an Ace, or to complete
a Straight, Flush, or a Straight Flush.
General Instructions:
Before the deal, the player places the bet, then 7 cards are dealt.
You then select two cards from the 7 to form the small hand (or
Low Hand).
The relative values of the five card hands are the same as in
poker, with five aces beating a royal flush. For the two card
hand, any pair beats any two unmatched cards, but no other combinations
are possible.
The five card hand must be higher than the two card hand, in other
words if the two cards were a pair of aces, the five card hand
would have to contain two pairs or better.
After you've made your selection, the dealer's seven cards are
exposed and form the seven exposed cards into a five and a two
in the same way as the players.
The result is determined by comparing the player's hands with
the dealer's hands:
If the player wins both hands the dealer pays out the amount staked
by the player.
If the dealer wins one hand and the player wins the other no money
changes hands. This is called a "push".
If the dealer wins both hands the dealer wins the player's stake
"Tied" hands are wins for the dealer, in other words, if either
hand is tied, the dealer wins that particular hand. If one hand
is tied and the player wins the other no money changes hands.
Payouts:
General Pai Gow Poker Payouts, as found in all land based casinos.
Player is paid even money on all winning hands less a 5% commission.
No commission is collected on losing hands or ties. Thus, a $10
winning wager will return $19.50 (his $10 wager plus $10 in winnings
minus the $0.50 commission).
How To Play:
Click on the Chip to send it to the table.
Click Deal
After the seven cards have been dealt, click on two cards
to form the small hand.
Click on Split.
The result between the dealer and each player is determined
by comparing the player's 5 card hand with the dealer's 5 card
hand and the player's 2 card hand with the dealer's 2 card hand.
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Object of the Game:
The basic idea behind Craps is to establish a "point" number and
roll that number again before rolling a 7 (craps). Only the numbers
4, 5, 6, 8, 9, or 10 can be a point number and all other rolls
on the dice have special meanings depending on when they are rolled
(before or after a point is established).
General Instructions:
Click the chips in the wallet (next to Roll) to select the current
chip. Left-click the designated areas of the table to add the
current chip to a bet. Right-click a bet to remove it. Click the
Roll button whenever it's active, to roll the dice. To activate
the Roll button, you must place at least a bet.
There are 2 distinct stages of the game:
1. Come-out roll - as long as a point was not established;
2. Point roll - after a point was established, until the
point or a 7 comes out.
To establish a point, player must draw 4, 5, 6, 8, 9 or 10.
Types of Bets:
There are 25 basic types of bets:
Pass line
Place during Come-out roll. Cannot be removed.
On Come-out roll, pays 1:1 on 7,11 and loses on 2,3,12.
On Point roll, pays 1:1 on hit point and loses on 7.
Pass with odds
Place during Point roll. Maximum amount is 2*(Pass bet). Can be
removed anytime.
Pays on hit point (2:1 on 4,10, 3:2 on 5,9, 6:5 on 6,8).
Loses on 7.
Don't pass line
Place during Come-out roll. Cannot be removed.
On Come-out roll, pays 1:1 on 2,3 and even on 12 (money back)
and loses on 7,11.
On Point roll, pays 1:1 on 7 and loses on hit point.
Don't pass lay odds
Place during Point roll. Maximum amount is 2*(Don't pass bet).
Can be removed anytime.
Pays on 7 (1:2 if point is 4,10, 2:3 if 5,9, 5:6 if 6,8).
Loses on hit point.
Come
Place during Point roll, if there is a Pass line bet.
If a point is drawn, the amount is placed on the corresponding
Come point.
Pays 1:1 on 7,11.
Loses on 2,3,12.
Come point (4,5,6,8,9,10)
Placed automatically when a point is drawn and a Come bet was
made. Cannot be removed.
Pays 1:1 if the corresponding point is drawn.
Loses on 7.
Come with odds (4,5,6,8,9,10)
Place on an established Come point. Maximum amount is 2*(Come
point bet). Can be removed anytime.
Pays 2:1 on 4,10, 3:2 on 5,9, 6:5 on 6,8.
Loses on 7.
Don't come
Place during Point roll, if there is a Don't pass line bet.
If a point is drawn, the amount is placed on the corresponding
Don't come point.
Pays 1:1 on 2,3 and even on 12.
Loses on 7,11.
Don't come point (4,5,6,8,9,10)
Placed automatically when a point is drawn and a Don't come bet
was made. Cannot be removed.
Pays 1:1 on 7.
Loses if corresponding point is drawn.
Don't come lay odds (4,5,6,8,9,10)
Place on an established Don't come point. Maximum amount is 2*(Don't
come point bet). Can be removed anytime.
Pays on 7 (1:2 if don't come point is 4,10, 2:3 if 5,9, 5:6 if
6,8).
Loses if corresponding point is drawn.
Place point (4,5,6,8,9,10)
Place during Point roll. Can be removed anytime.
Is removed automatically if the established point is drawn.
Pays if the corresponding point is drawn (9:5 on 4,10, 7:5 on
5,9, 7:6 on 6,8).
Loses on 7.
Big 6
Place anytime. Remove anytime.
Pays 1:1 on 6.
L oses on 7.
Big 8
Place anytime. Remove anytime.
Pays 1:1 on 8.
Loses on 7.
Hard 4
Place anytime. Remove anytime.
Pays 7:1 on hard 4 (2-2).
Loses on 7 and on soft 4 (3-1).
Hard 6
Place anytime. Remove anytime.
Pays 9:1 on hard 6 (3-3).
Loses on 7 and on soft 6 (5-1, 4-2). Hard 8
Place anytime. Remove anytime.
Pays 9:1 on hard 8 (4-4).
Loses on 7 and on soft 8 (6-2, 5-3).
Hard 10
Place anytime. Remove anytime.
Pays 7:1 on hard 10 (5-5).
Loses on 7 and on soft 10 (6-4).
Field
Place anytime. One-roll bet.
Pays 1:1 on 3,4,9,10,11 and 2:1 on 2,12.
Loses on 5,6,7,8.
Snake eyes
Place anytime. One-roll bet.
Pays 30:1 on 1-1.
Loses on any other draw.
Ace deuce
Place anytime. One-roll bet.
Pays 15:1 on 2-1.
Loses on any other draw.
Yo-leven
Place anytime. One-roll bet.
Pays 15:1 on 6-5.
Loses on any other draw.
Box cars
Place anytime. One-roll bet.
Pays 30:1 on 6-6.
Loses on any other draw.
Any 7
Place anytime. One-roll bet.
Pays 4:1 on 7.
Loses on any other draw.
C & E (craps and eleven)
Place anytime. One-roll bet.
Pays 7:2 on 2,3,12 and 15:2 on 11.
Loses on any other draw.
Any craps
Place anytime. One-roll bet.
Pays 7:1 on 2,3,12 (these are the Craps!).
Loses on any other draw.

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Object
of the Game:
The player needs to build the best hand possible from 5 cards.
General Instructions:
After the initial round of betting the player receives 5 cards.
The player may discard some or all of their cards and receive
replacements. The payout is then determined according to the player's
hand.
Poker Hands:
A poker hand is made from the best arrangement of five cards and
are ranked as follows, highest first:
Royal Flush: A-K-Q-J-10, all same suit
Straight Flush: any five consecutive cards, all same suit
Four-of-a-Kind: four cards, same value (eg. four 7's)
Full House: Three-of-a-Kind and a Pair
Flush: any five cards of the same suit
Straight: any five consecutive cards
Three-of-a-Kind: three cards, same value
Two Pairs
Pair: pays only if the pair consists of cards valued Jacks
of better
No Pair: five dissimilar cards, mixed suit - doesn't pay.
How To Play:
Click the chips on the little table to send them into the machine.
Push CASH OUT to empty the machine at any time.
Push the +/- buttons to select the current coin. Available values
are 5¢, 10¢, 25¢, $1, $2, $3, $4, $5. Default is $1.
Push BET ONE repeatedly to increase the number of coins for each
spin. Available amounts are 1/2/3/4/5 coins. Push BET MAX for
5 coins.
Push DEAL or click the card hold by Diana to make the initial
deal.
After 5 cards are dealt and the note "Choose cards to HOLD" appears
on the front, click the cards to be held. Click again to release
if you mistakenly held a card. You may want to hold ALL 5 cards
if you think the initial deal is good enough (you definitely will
do it for a straight flush). You also may hold 4 cards, 3, 2,
1 or none. Then push DRAW or Diana's hand to get the concluding
draw. All the cards that were not held will be refreshed and payments
are made at this stage.
Prizes are awarded according to the prize chart. The numbers represent
how many coins of the current denomination are paid.
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Object of the Game:
The object of the game is to either select the individual numbers,
or a combination of the numbers, that will appear on the dice
after they are shaken and rolled.
Description:
Sic Bo, meaning dice pair, is an ancient Chinese game of chance
played with three dice. The betting possibilities and their payoff
amounts are depicted on the table layout by showing the faces
of the dice in their many combinations. There are single die numbers,
two of a kind, three of a kind, or combinations of any two or
three of the dice.
Types of Bets:
There are seven different types of bets that can be made in the
game of Sic Bo:
Any one of the six dice sides, 1 through 6. If that number
comes up on any one of the dice, the bet is paid off at 1:1.
If two of the dice come up with the same number, the bet is
paid off at 2:1. If all three dice come up on that same number,
the bet is paid off at 3:1.
A combination of two particular numbers. If those two numbers
come up on any two of the dice, the bet is paid off at 5:1.
The total of all three dice. The player can bet on any specific
total from 4 to 17. The payoff on this bet varies from 6:1 to
50:1, depending upon the total bet.
"Small" or "Big". A bet on small wins if the total of the
three dice is between 4 and 10. A bet on big wins if the dice
total between 11 and 17.
A particular triplet will come up with a payoff of 150:1.
Any triplet with a payoff of 24:1.
Any pair of numbers turning up, with a payoff of 8:1.
How To Play:
Click the chips in the wallet (next to Roll) to select the current
chip.
Left-click the designated areas of the table to add the current
chip to a bet.
Right-click a bet to remove it.
Press the ROLL button whenever it's active, to roll the dice.
To activate the ROLL button, you must place at least a bet.
To repeat a bet, just press ROLL again. Chips from the wallet
will be
placed automatically on the table, in same amount and configuration
as the previous bet.
The prizes are self-explanatory. For example, if the player places
$1 on 'Small', Total 9, Any two (1-5), Any one (3), and the roll
is 1-3-5, then payments will be:
$2 on Small (total is 9, less than 10);
$8 on Total 9
$6 on Any two (for 1-5)
$2 on Any one (for 3)
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Object of the Game:
To predict whether the value of a randomly selected card falls
between the value of two cards drawn previously by the dealer.
Description:
The Red Dog Table resemble the Blackjack table, but the games
are quite different from one another. First, the player places
the stake on the table and the dealer draws two cards, face up.
The dealer will indicate the spread between the two cards drawn.
Depending on the value of the two cards drawn by the dealer, players
have the option to raise the bet by clicking on 'Yes' or 'No'
and a third card may or may not be drawn. This depends on the
values of the two cards drawn by the dealer.
Three different situations may occur:
Consecutive Hand:
When the dealer draws cards where the values of the cards are
consecutive, like 7 and 8, or Queen and King, it is considered
a Consecutive Hand. The dealer will not draw a third card, the
hand is declared a push and the player's wager is returned
Pair Hand:
When the dealer draws cards where value of the cards of the same
value, for example two Jacks, the dealer will automatically draw
a third card. If the value of the third card is the same as the
previous two, all players win with a payoff of 11:1. If the value
of the third card is different from the previous two, the hand
is declared a push and the players wager is returned.
Non-Consecutive Hand:
When the dealer draws two cards that are not consecutive or the
same, this is called a non-consecutive hand. The dealer will announce
the spread between the two drawn cards. The spread is the number
of values that fall between the values of the two cards drawn
by the dealer. For example, if the two cards drawn by the dealer
were 4 and Jack, the spread is 6 since there are six values between
the 4 and Jack (5, 6, 7, 8, 9, 10). When the spread is announced,
players have the option to raise the bet by clicking "Yes". This
raises the amount of the original bet prior to the dealer drawing
the third card. Clicking on 'Yes' will prompt the dealer to draw
the third card. Players win if the value of the third card falls
between the value of the two cards originally drawn by the dealer.
However, if the third card drawn is identical to either of the
first two, the bet is lost.
There is never a push in non-consecutive hands. All winning and
raise bets in non-consecutive hands are paid at odds determined
by the spread. They are as follows:
| Spread |
Odds |
| 1 |
5:1 |
| 2 |
4:1 |
| 3 |
2:1 |
| 4-11 |
1:1 |
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Object of the Game:
The card values are according to the following table:
| Card |
Value |
| 2-10 |
Face
Value |
| Jack |
11 |
| Queen |
12 |
| King |
13 |
| Ace |
14 |
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