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Renaissance Trading & Conflict around the Mediterranean
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Box info:
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Publisher's Description:
In the fourteenth century, the Atlantic was an ocean without end and America was yet to be discovered. The mediterranean was a sea of great prosperity - the only route between East and West. The greatest fleets of the age battled for the most lucrative trade routes.
In the course of a game players must build galleys, hire crew and buy commodities. Their galleys then sail to other ports to sell their cargo to earn money. The value of goods can be influenced by players having monopolies in certain commodities. Players can also take control of ports thereby earning extra income from other players using the port. The winner must possess the most money together with the most prosperous trading routes.
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SIMILAR GAMES:Merchant of Venus and Star Traders